Blog — Enshrouded 1.0 Data Notes
Short, number-dense notes on how Enshrouded 1.0 actually works mathematically — every figure drawn from the same server-file data the planner, change list and armor tables already publish, and flagged the same way when something isn't verified yet.
All posts
The full 212-point math: 98 from levels, 114 from Shroud Roots and Elixir Wells
Every source of skill points in Enshrouded 1.0, from the server files: 2 per level to 98, exploration grants to 114, and why the cap still forces choices.
Every 1.0 armor set conversion, tier by tier
How physical and magical armor actually scale across the three level bands — real chest values from Fur (27/27) to Ashwind Strider (168/168), and where the lines stop being balanced.
Why this site counts 243 nodes when the tree has 231 skills
Both numbers are right: 231 skills cost points, 12 free ✦ Sparks don't. The counting method, the per-area split, and the one node nobody has named yet.