EnshroudedBuilds1.0

Enshrouded 1.0 Mage Skill Changes

All 74 Mage-area nodes on the 1.0 skill tree, tracked against pre-1.0: 6 new, 0 moved, 68 carried over. Wands, staffs and spells — elemental damage, necromancy, blink and the new 1.0 wand attack skills.

Last updated 2026-10-19 · game build 1267041 · method & sources

New in 1.0 (6)

SkillTreeStatePre-1.01.0Note
Unnamed node 1569371409⚑ Sources disagree on the name · No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed costMageNew in 1.0— did not exist20 / 9 / 0% → 20 / 9 / 10% → 20 / 9 / 20%Crosswalk: no pre-1.0 counterpart (game server files, build 1267041)
Wand Evasion Attackactive⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the dataMageNew in 1.0— did not exist501.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Wand Evasion Attack is one of the named additions.
Aerial Wand Attackactive⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the dataMageNew in 1.0— did not exist251.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Aerial Wand Attack is one of the named additions.
Totem Mastery⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed costMageNew in 1.0— did not exist0 → 1 → 21.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Totem Mastery is one of the named additions.
Advanced Necromancy⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed costMageNew in 1.0— did not exist0 → 1 → 21.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Advanced Necromancy is one of the named additions.
Blast and Cast⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the dataMageNew in 1.0— did not exist50% / 101.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Blast and Cast is one of the named additions.

Carried over (68)

SkillTreeStatePre-1.01.0Note
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Healing Revive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overRevived players will heal 25% of their health instead of 10%.0% → 8% → 16%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Waters Of Life⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases Water Aura healing to 2 Health per 2 points of Intelligence.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Mage Apprentice⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overMagic weapon damage is increased by 5%. (per level, max 3)0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Arsonist⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAll fire damage is increased by an additional 10%.0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Dark Arts⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAll Shrouded damage is increased by an additional 10%.0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Iceman⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAll ice damage is increased by an additional 10%.0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Frost⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen receiving melee damage, the attacker will be slowed down for 5 seconds.0s → 3s → 6sCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Quick Charge⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overReduces the time Staffs require to charge-up a spell by 50%.0% → -10% → -20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Blink Attack⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overBlinking into an enemy triggers an explosion which deals fire damage in a small range. Damage and mana cost scale with the intelligence attribute.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Emergency Blink⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overYou can blink while being stunned. This will break the stunned state.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Counterstrike⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAfter receiving damage there is a 20% chance to reflect 50% of the damage back to the attacker as fire damage. This magical attack can trigger other skills.0% / 0% → 20% / 8% → 40% / 16%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Arcane Concentration⚑ Description is the pre-1.0 text · Attribute effect unverified · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overYou will gain one spirit for every two levels of the Flame.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Wizard⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen attacking with a magical weapon your critical hit chance is increased by 10%0% → 2% → 4%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Chain Hit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overOn a critical hit with a magical weapon, the attack will automatically hit a second enemy within 15 meters for 5 Shock damage per intelligence.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Mass Destruction⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overA critical attack with a magic weapon will hit all enemies within 20 meters of the target for 2 Shock damage per intelligence.15Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Blood Magic⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen your mana drops below 20%, you restore up to 25% of your max mana at the cost of 1 health per mana. This effect stops at 1 health. Cooldown: 2 minutesOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Necromancer⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen killing an enemy with a magic weapon, you have a 10% chance to summon a friendly skull companion.0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Terror⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overOn a critical hit with a spell, the target will be stunned for 4 seconds.0% → 20% → 40%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Bloodletting⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen scoring a critical hit with a magical weapon, there is a 50% chance to spawn 2 health, mana, and/or stamina Orbs. Gathering the Orb replenishes 10% of the respective resource.0% → 20% → 40%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Life Burst⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen killing an enemy with a magic weapon all players within 15 meters of the target gain health equal to 3 times your Intelligence.5Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Blinkactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overReplaces the Dodge Roll ability with a short range teleport.20Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Healer⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overHealth gain from healing spells will be increased by 10%.0% → 15% → 30%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Sting⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overRepeated wand damage is increased by 20%.20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Exalted⚑ Description is the pre-1.0 text · Attribute effect unverified · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overYou will gain one intelligence for every two levels of the Flame.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Arcane Proliferation⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWand attacks have a 30% chance to spawn double the amount of projectiles. Extra projectiles spawned deal 50% less damage.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Arcane Deflection⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overOn a successful parry, gain 20 mana.0 → 10 → 20Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Thunder⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAll shock damage is increased by an additional 10%.0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Begone!active⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overA magic-powered punch that pushes and stuns hit foes. Replaces your unarmed attacks as long as you have the necessary mana available: 30 Mana30Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Water Auraactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overYou emit a healing aura. It heals all injured allies within 15 meters. The healing scales with your intelligence attribute (1 health for every 2 points of intelligence).0 → 5 → 10Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Radiant Auraactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overAll Fell foes within 5 meters take 1 fire damage per intelligence per second.0 / 0 → 1 / 2 → 2 / 4Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Unityactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overDamaging enemies with wands has a 24% chance to recover 4% mana.0% / 0% → 2% / 10% → 4% / 20%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Eternal Spark⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWand projectiles have a 25% chance not to consume durability.0% → 15% → 30%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Life Essencesactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overYour maximum health is increased fivehold by your intelligence attribute.0 → 3 → 6Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Shroud Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases Shroud Resistance by 5% which reduces the amount of Shroud damage received.0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Fire Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Fire Resistance by 5% which reduces the amount of Fire damage received.0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Ice Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Ice Resistance by 5% which reduces the amount of Ice damage received.0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Shock Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Shock Resistance by 5% which reduces the amount of Shock damage received.0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Righteous Fire⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overHealing any target with a spell triggers a burst of fire that deals 50% of the heal amount as Fire damage to nearby Fell enemies.0% → 20% → 40%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Divine Surge⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overHealing spells can perform Critical Strikes that scale with your Critical Strike Damage.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Shared Misery⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWhen you receive Shroud damage, all players within 20-meters receive 15% increased Shroud Resistance for 30 seconds.15% / 0 → 15% / 5 → 15% / 10Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Bone to Ash⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overDamage against Hollow is increased by 5%. (per level, max 3)0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Sleight of Hand⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overUnarmed damage is increased by 30%. (per level, max 3)0% → 30% → 60%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Mana Currents⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overBase Mana Regeneration is increased by 3. (per level, max 3)0 → 5 → 10Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spellslinger⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overStaff damage is increased by 5%. (per level, max 3)0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overIncreases your Spirit attribute by 1 Increases Mana by 20 per Attribute PointOn the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Wand Mastery⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overWand damage is increased by 5%. (per level, max 3)0% → 5% → 10%Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)
Wand Specializationactive⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verifiedMageCarried overUnlocks Special Abilities of Wands. Press [R] to unleash a powerful Special Ability after generating enough Focus. Focus Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons.On the 1.0 tree — numeric value pending verificationCrosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041)

Rebuild your Mage after the reset

The 1.0 launch reset skill trees on first load. Plan your mage points before spending them: open the planner on the Mage area, or start from a rated allocation on the build tier list.