Enshrouded 1.0 Mage Skill Changes
All 74 Mage-area nodes on the 1.0 skill tree, tracked against pre-1.0: 6 new, 0 moved, 68 carried over. Wands, staffs and spells — elemental damage, necromancy, blink and the new 1.0 wand attack skills.
Last updated 2026-10-19 · game build 1267041 · method & sources
New in 1.0 (6)
| Skill | Tree | State | Pre-1.0 | 1.0 | Note |
|---|---|---|---|---|---|
| Unnamed node 1569371409⚑ Sources disagree on the name · No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost | Mage | New in 1.0 | — did not exist | 20 / 9 / 0% → 20 / 9 / 10% → 20 / 9 / 20% | Crosswalk: no pre-1.0 counterpart (game server files, build 1267041) |
| Wand Evasion Attackactive⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data | Mage | New in 1.0 | — did not exist | 50 | 1.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Wand Evasion Attack is one of the named additions. |
| Aerial Wand Attackactive⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data | Mage | New in 1.0 | — did not exist | 25 | 1.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Aerial Wand Attack is one of the named additions. |
| Totem Mastery⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost | Mage | New in 1.0 | — did not exist | 0 → 1 → 2 | 1.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Totem Mastery is one of the named additions. |
| Advanced Necromancy⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost | Mage | New in 1.0 | — did not exist | 0 → 1 → 2 | 1.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Advanced Necromancy is one of the named additions. |
| Blast and Cast⚑ No description in the data yet · 1.0 value shown; the stat it applies to is not named in the data | Mage | New in 1.0 | — did not exist | 50% / 10 | 1.0: "Added several new active and passive combat skills to the skill tree: Aerial Wand Attack, Wand Evasion Attack, Advanced Necromancy, Totem Mastery, Blast and Cast, Puncture, Barrage, Survival Instinct" — Blast and Cast is one of the named additions. |
Carried over (68)
| Skill | Tree | State | Pre-1.0 | 1.0 | Note |
|---|---|---|---|---|---|
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Healing Revive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Revived players will heal 25% of their health instead of 10%. | 0% → 8% → 16% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Waters Of Life⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases Water Aura healing to 2 Health per 2 points of Intelligence. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Mage Apprentice⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Magic weapon damage is increased by 5%. (per level, max 3) | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Arsonist⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | All fire damage is increased by an additional 10%. | 0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Dark Arts⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | All Shrouded damage is increased by an additional 10%. | 0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Iceman⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | All ice damage is increased by an additional 10%. | 0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Frost⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When receiving melee damage, the attacker will be slowed down for 5 seconds. | 0s → 3s → 6s | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Quick Charge⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Reduces the time Staffs require to charge-up a spell by 50%. | 0% → -10% → -20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Blink Attack⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Blinking into an enemy triggers an explosion which deals fire damage in a small range. Damage and mana cost scale with the intelligence attribute. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Emergency Blink⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | You can blink while being stunned. This will break the stunned state. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Counterstrike⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | After receiving damage there is a 20% chance to reflect 50% of the damage back to the attacker as fire damage. This magical attack can trigger other skills. | 0% / 0% → 20% / 8% → 40% / 16% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Arcane Concentration⚑ Description is the pre-1.0 text · Attribute effect unverified · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | You will gain one spirit for every two levels of the Flame. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Wizard⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When attacking with a magical weapon your critical hit chance is increased by 10% | 0% → 2% → 4% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Chain Hit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | On a critical hit with a magical weapon, the attack will automatically hit a second enemy within 15 meters for 5 Shock damage per intelligence. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Mass Destruction⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | A critical attack with a magic weapon will hit all enemies within 20 meters of the target for 2 Shock damage per intelligence. | 15 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Blood Magic⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When your mana drops below 20%, you restore up to 25% of your max mana at the cost of 1 health per mana. This effect stops at 1 health. Cooldown: 2 minutes | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Necromancer⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When killing an enemy with a magic weapon, you have a 10% chance to summon a friendly skull companion. | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Terror⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | On a critical hit with a spell, the target will be stunned for 4 seconds. | 0% → 20% → 40% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Bloodletting⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When scoring a critical hit with a magical weapon, there is a 50% chance to spawn 2 health, mana, and/or stamina Orbs. Gathering the Orb replenishes 10% of the respective resource. | 0% → 20% → 40% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Life Burst⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When killing an enemy with a magic weapon all players within 15 meters of the target gain health equal to 3 times your Intelligence. | 5 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Blinkactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Replaces the Dodge Roll ability with a short range teleport. | 20 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Healer⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Health gain from healing spells will be increased by 10%. | 0% → 15% → 30% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Sting⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Repeated wand damage is increased by 20%. | 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Exalted⚑ Description is the pre-1.0 text · Attribute effect unverified · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | You will gain one intelligence for every two levels of the Flame. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Arcane Proliferation⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Wand attacks have a 30% chance to spawn double the amount of projectiles. Extra projectiles spawned deal 50% less damage. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Arcane Deflection⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | On a successful parry, gain 20 mana. | 0 → 10 → 20 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Thunder⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | All shock damage is increased by an additional 10%. | 0% / 0% / 0% → 10% / 10% / 10% → 20% / 20% / 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Begone!active⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | A magic-powered punch that pushes and stuns hit foes. Replaces your unarmed attacks as long as you have the necessary mana available: 30 Mana | 30 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Water Auraactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | You emit a healing aura. It heals all injured allies within 15 meters. The healing scales with your intelligence attribute (1 health for every 2 points of intelligence). | 0 → 5 → 10 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Radiant Auraactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | All Fell foes within 5 meters take 1 fire damage per intelligence per second. | 0 / 0 → 1 / 2 → 2 / 4 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Unityactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Damaging enemies with wands has a 24% chance to recover 4% mana. | 0% / 0% → 2% / 10% → 4% / 20% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Eternal Spark⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Wand projectiles have a 25% chance not to consume durability. | 0% → 15% → 30% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Life Essencesactive⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Your maximum health is increased fivehold by your intelligence attribute. | 0 → 3 → 6 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Shroud Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases Shroud Resistance by 5% which reduces the amount of Shroud damage received. | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Fire Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Fire Resistance by 5% which reduces the amount of Fire damage received. | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Ice Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Ice Resistance by 5% which reduces the amount of Ice damage received. | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Shock Resistance⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Shock Resistance by 5% which reduces the amount of Shock damage received. | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Righteous Fire⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Healing any target with a spell triggers a burst of fire that deals 50% of the heal amount as Fire damage to nearby Fell enemies. | 0% → 20% → 40% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Divine Surge⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Healing spells can perform Critical Strikes that scale with your Critical Strike Damage. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Shared Misery⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | When you receive Shroud damage, all players within 20-meters receive 15% increased Shroud Resistance for 30 seconds. | 15% / 0 → 15% / 5 → 15% / 10 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Bone to Ash⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Damage against Hollow is increased by 5%. (per level, max 3) | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Sleight of Hand⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Unarmed damage is increased by 30%. (per level, max 3) | 0% → 30% → 60% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Mana Currents⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Base Mana Regeneration is increased by 3. (per level, max 3) | 0 → 5 → 10 | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spellslinger⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Staff damage is increased by 5%. (per level, max 3) | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Intelligence⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Intelligence attribute by 1 Increases Magic damage by 5% per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Spirit⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Increases your Spirit attribute by 1 Increases Mana by 20 per Attribute Point | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Wand Mastery⚑ Values from 1.0 server files; description is pre-1.0 text · 1.0 value shown; the stat it applies to is not named in the data · Cost per rank assumed equal to the node's listed cost · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Wand damage is increased by 5%. (per level, max 3) | 0% → 5% → 10% | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
| Wand Specializationactive⚑ Description is the pre-1.0 text · Pre-1.0 vs 1.0 value diff not yet verified | Mage | Carried over | Unlocks Special Abilities of Wands. Press [R] to unleash a powerful Special Ability after generating enough Focus. Focus Generate Focus by attacking. Focus can be built up with any weapon type and is used to trigger Special Abilities of weapons. | On the 1.0 tree — numeric value pending verification | Crosswalk: pre-1.0 skill carries into 1.0 (game server files, build 1267041) |
Rebuild your Mage after the reset
The 1.0 launch reset skill trees on first load. Plan your mage points before spending them: open the planner on the Mage area, or start from a rated allocation on the build tier list.